I think you're right to be upset. You mentioned you're an editor, but are apparently not this guy's editor or I presume he'd no longer be employed at your site. So, take it to whoever is this guy's editor and get the issue resolved. Again, it would…
Well, the most important question is: was the person doing the critiquing correct? If he's completely off-base you should delete the comment and have him removed from working for the site. If he's right you have less of a leg to stand on.
Ultimatel…
After your proposal is agreed upon and you've finalized all the details (length, frequency, due dates, etc.) but definitely before you submit anything. Chances are it won't make a difference either way, but it certainly shows that you're expecting a…
Yes, don't dress like a slob if you want to get some respectful treatment. Unless you're already established make an effort to look nice. Shorts and silly t-shirt are IMHO a no-no. I spent my first few E3s wearing dress shirts, suit pants, and even…
New gaming systems (or an upgraded computer) will help you to cover titles on a broader breadth of platforms, but if you don't have opportunities to review games on those platforms you're not going to capitalize on that investment anyway.
In the pa…
I wouldn't dip too deeply into the fanboi pot. You may get yourself some hits and diggs by gushing all over your console of choice and slagging against those you hate, but that kind of bias won't get you far writing professionally. Everyone has thei…
It definitely depends on the outlet, but I'd say activity and writing quality are the most important things. So, yes, I'd say start writing and make contributions and start building yourself a backlog of content that you can point editors to when yo…
Freelancer and blogger. Currently Contributing Editor at Engadget, also contributing to metro.pop magazine, G4TV, Switched.com, GamesRadar, Escapist, etc. etc. Have been writing in the games industry either as a staffer or freelancer since 1996. Also have provided tons of articles for software engineering rags and mags, as well as outlets like CIO and Inc.
Specialty is racing games, everything from arcade style to hardcore simulations. But, I also cover just about everything, from RTS and MMO to RPG and WTF (seriously).