Took me about five years.
It's a tough place to get to, but you'll find that if you keep practicing, keep refining your work, and eventually start bugging people, you'll eventually get some work.
If you're genuinely excellent, someone WILL hire yo…
Top tip relayed from PC Gamer Editor Tim Edwards:
"As editors, we're constantly terrified of losing touch with our audience. If you can come to me and say 'Hey, everyone's talking about this. Why aren't you covering it, you idiots?' I'll probably p…
Paige - you could do far worse than to listen carefully to Troy. The man knows his onions.
As I've said to you before, if you stick at this, you've a bright future. I seriously think you should consider what I said to you in an email a while back -…
Paige - you could do far worse than to listen carefully to Troy. The man knows his onions.
As I've said to you before, if you stick at this, you've a bright future. I seriously think you should consider what I said to you in an email a while back -…
"The reason I'm splitting the editors by comments is because I want to
reward writers that come up with articles that generate more visitors
and discussion."
That's a pretty outrageous thing to do, if you don't mind me saying. Attracting traffic is…
If I were editing that, it'd get chopped to two sentences at the most.
Make every word count. All you're telling me there is that Left 4 Dead will appeal to zombie and FPS fans because it feels like you're in a popular zombie movie. Why does that t…
Am I missing some irony here? You are a game blog...
(Um. Mega-aside, but the first thing I notice on your site is that The Path evisceration. Another "this is a rape sim" reading that makes me tear my brain out a little. As a journo-friend once sa…
As an aside, I do agree that sites that aren't run with a degree of professionalism probably don't have any place at networks like this. But if you're doing it well, and putting the effort in to produce quality content, I cannot see the problem at a…
I'm not wrong, though, am I? We just don't quite share the same viewpoint.
I'll freely admit that *I'm* not interested in taking on any unpaid work. But plenty of people are just up for contributing to a decent site. I don't see why that's a proble…
Hmm.
Not every site has masses of funds to dish out to writers, and not every site run with a professional attitude has any intention of generating funds.
I don't see anything wrong with this. If you're only looking for paid work, that's fine. Don…
"We strive to maintain a personal, real attitude to separate ourselves from the corporate suits within the journalism business."
...Hmm.
Not to be a bastard, but it seems every publication around at the moment is boasting about how they're not cor…
Hi all!
With the Develop Conference coming up in Brighton next month, and only limited access for press, I thought some publications might be after a freelancer to report back on the event. I'm an experienced writer and have contributed to a wide v…
Gameplay - if someone can tell me, concisely, what this means, they win a star. "The gameplay is good." Thanks for that.
Aesthetic - mainly because people use it as a catch-all for "graphics and sound" which is very lazy.
Compelling - unless you c…
Currently based in Leeds, UK, I am the General Editor of Resolution, and General Freelance Whore for a variety of other pop culture and new media outlets, including Eurogamer, Rock Paper Shotgun, HonestGamers, and The Line of Best Fit. Now in my early-twenties, I’ve been passionate about music forever, playing games since I was far too young to be appropriately doing so, and writing about both since realising I wasn’t all that bad at it. In retrospect, I probably was that bad back then – but I’ve hopefully benefitted from a few years’ experience.