Hey game journalist people
I'm once again collecting comments/opinions for an upcoming Press Pass column on Crispy Gamer, and I was hoping you guys would be willing to help. As it says above, I'm interested in finding out how much you thing the hype/expectations/pre-release coverage of a game affect the reception for that game.
Specifically:
* Do you think a game that's heavily promoted/hyped would get generally better or worse reviews than if that same game came out of nowhere?
* Does the promotion/hype behind a game affect your own reviews? (be honest!)
* Looking at some specific examples: Do you think the reception of games like Spore and Mass Effect was affected (either positively or negatively) by the years-long pre-release coverage they received?
* How about sleeper hits like Katamari Damacy or the original Guitar Hero -- did their general lack of pre-release coverage affect their reception?
* Do you try to limit your personal exposure to information about games you're reviewing, so you can go in to the experience fresh? Perhaps you do the opposite -- trying to get all the information possible to inform the review? Maybe something in between?
* Can it be counter-productive for a publisher to hype up a game that end unable to perform in the end? Or does the hype increase the general reception of even awful games?
Of course, any answers can be used for publication (if you want to be anonymous, just let me know) Make your response as long or as short as you want (of course longer is better for me). Deadline for responses to be used is Weds., Oct. 22, but answer now so you don't forget! Post your response here or get in touch directly (
http://kyleorland.com/blog/contact/)
Thanks in advance!